When do you support Android 64 bit IL2CPP builds in Unity 2018?

+7 votes
asked Feb 8, 2019 by cyliax (300 points)
edited Feb 8, 2019 by cyliax
Hi, we would like to switch to your AR solution coming from the biggest player, but there are still some questions. When do you support Android 64 bit IL2CPP builds in Unity 2018? Due Google policy we need that feature to upload new apps from Summer 2019. This is critical to us and we can switch to EasyAR only if this support is included.

2 Answers

0 votes
answered Feb 12, 2019 by zhnagjian (11,130 points)

Android: IL2CPP support is not included in the official EasyAR Unity Plugin, we will add support in later versions. But if you are writing your own EasyAR Plugin for Unity, you can always enable IL2CPP support.

commented Feb 18, 2019 by cyliax (300 points)
Yes, that's the point. We don't have resources to develop our own native-unity-bridge. So if there is no solution for the upcoming need of 64 bit IL2CCP android support we can not swap to your AR framework.  That's a pity, because everything else is running quite smooth. So it would be awesome if you would find a solution for that problem in future versions (until August 2019).
commented Feb 18, 2019 by zhnagjian (11,130 points)
I will make this request, I will inform you if there is news.
commented Feb 18, 2019 by rekkuzan (360 points)
I've been waiting for this update for a long time too. Will it be only available in the 3.0 update ?
commented Apr 26, 2019 by richardroussel (520 points)
I can confirm this will be a mandatory move from EasyAR side.    64bits and il2cpp !

Any update on ETA ?  Original post was February, and we are now in April.
commented Jun 3, 2019 by domora (140 points)
They announced the 3.0 update of easyAr on twitter: https://twitter.com/EasyAR_China/status/1135416044137398272
commented Jun 29, 2019 by axel20000 (100 points)
Someone asked this on Twitter after the announcement and there is no answer if IL2CPP will be available
commented Jul 1, 2019 by cyliax (300 points)
I got an EasyAR 3.0 preview version, and IL2CPP 64 Bit support is included. So no worries for the upcoming release.
commented Jul 1, 2019 by richardroussel (520 points)
Dear developper at EasyAR. we are in July already, it's a month already it's been announced !
It starts to be urgent.  When are we going to actually GET it  ?

BTW, where to get the preview version ?
commented Jul 1, 2019 by zhnagjian (11,130 points)

This week will be released.
commented Jul 2, 2019 by adenio (1,250 points)
Unity crash when generate de app using IL2CPP - ARM64.
Will it be released this week? Wow! Thanks!
0 votes
answered Jul 15, 2019 by alfredo77 (140 points)
Today is 15 jul, when will be fixed the problem for Google Play 64 bits compilation requirements ?
commented Jul 15, 2019 by wjrivera (800 points)
version 3.0 already has support for Android 64 bit IL2CPP since July 7, unfortunately this version has problems to solve, we are waiting for some patch that allows the use of the web camera in windows
Welcome to EasyAR SDK Q&A, where you can ask questions and receive answers from other members of the community.