When do you support Android 64 bit IL2CPP builds in Unity 2018?

0 votes
asked Feb 8 by cyliax (160 points)
edited Feb 8 by cyliax
Hi, we would like to switch to your AR solution coming from the biggest player, but there are still some questions. When do you support Android 64 bit IL2CPP builds in Unity 2018? Due Google policy we need that feature to upload new apps from Summer 2019. This is critical to us and we can switch to EasyAR only if this support is included.

1 Answer

0 votes
answered 4 days ago by zhnagjian (2,700 points)

Android: IL2CPP support is not included in the official EasyAR Unity Plugin, we will add support in later versions. But if you are writing your own EasyAR Plugin for Unity, you can always enable IL2CPP support.

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