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EasyAR 3.0 Unity Lightweight Render Pipeline
+7
votes
asked
Jul 11, 2019
by
spaceagent
(
1,290
points)
Is EasyAR 3.0 compatible with Unity LWRP or will it be compatible in a future update?
unity
easyar3
lwrp
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1 Answer
+2
votes
answered
Jul 11, 2019
by
zhnagjian
(
11,130
points)
The lightweight rendering pipeline is not supported now, and support may be considered later.
commented
Jul 11, 2019
by
spaceagent
(
1,290
points)
Is it possible to access the camera texture from code? In EasyAR 2.3 it was possible to grab the texture from the RealityPlane.
commented
Feb 13, 2020
by
3darartist
(
110
points)
Any update ?
commented
May 13, 2020
by
peasoup
(
100
points)
Hey zhnagjian! love your SDK!
I too was trying out the Universal Render Pipeline (URP) in Unity, because i wanted to make my own shaders with Shader Graph.
I see you write that it may be considered later.
Any news if Sence is going to be compatible with Universal Render Pipeline?
commented
May 25, 2020
by
juani1
(
1,010
points)
I'm also trying to use easyAR with HDRP or URP, please add support, we are missing out a lot of cool stuff to make.
commented
Aug 21, 2020
by
juvelez
(
910
points)
Could you point us on the right direction to implement by our own what its needed to make EasyAR works with URP/LWRP/HDRP?, in the documentation you indicate that we must implement the Camera Render, which would be the right process to go a head with our own implementation?
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