Ok, I ALMOST made it work.
A coworker was able to export a 3D file correctly trought Maya, but the target seems to be found and imediatelly lost:
2021-04-08 10:26:20.322 28200-28225/com.flexinterativa.testenativo I/Unity: Found target {id = 1, name = garrafa}
ObjectTracking.<>c__DisplayClass15_0:<AddTargetControllerEvents>b__0()
System.Action:Invoke()
easyar.TargetController:OnTracking(Boolean)
easyar.ObjectTrackerFrameFilter:OnResult(Optional`1)
easyar.ARSession:DispatchResults(Optional`1, Optional`1)
easyar.ARSession:OnFrameUpdate(OutputFrame, InputFrame, Matrix4x4)
easyar.ARSession:Update()
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-08 10:26:20.350 28200-28225/com.flexinterativa.testenativo I/Unity: Lost target {id = 1, name = garrafa}
ObjectTracking.<>c__DisplayClass15_0:<AddTargetControllerEvents>b__1()
System.Action:Invoke()
easyar.TargetController:OnTracking(Boolean)
easyar.ObjectTrackerFrameFilter:OnResult(Optional`1)
easyar.ARSession:DispatchResults(Optional`1, Optional`1)
easyar.ARSession:OnFrameUpdate(OutputFrame, InputFrame, Matrix4x4)
easyar.ARSession:Update()
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)