Login
Login
Register
EasyAR Q&A
Questions
Unanswered
Tags
Ask a Question
Ask a Question
Failed to load target on start
0
votes
asked
Dec 6, 2018
by
jiayin
(
540
points)
reshown
Dec 6, 2018
by
zhnagjian
Hi,
Anyone can help? What is the problem? When I test, the camera is not activated. Becomes black screen.
Failed to load target on start
UnityEngine.Debug:LogWarning(Object)
EasyAR.ImageTargetBaseBehaviour:Start()
Please
log in
or
register
to answer this question.
2 Answers
0
votes
answered
Dec 6, 2018
by
zhnagjian
(
11,130
points)
Hello,
You need to check that your camera is connected and change the contents of option Graphics APIs to OpenGLES2 .
I hope my solution can help you.
Thank you!
commented
Dec 6, 2018
by
jiayin
(
540
points)
Hi,
Yes, the camera light is on. Already change Graphics APIs to OpenGLES2. But screen is black.
commented
Dec 6, 2018
by
zhnagjian
(
11,130
points)
Have you run the sample of the EasyAR official website? Is this also the case?
And it would be nice if you sent me a screenshot of the interface.
Please
log in
or
register
to add a comment.
0
votes
answered
Dec 11, 2018
by
stormfellcanada
(
140
points)
It could be that the Easy AR licence has expired,
commented
Dec 13, 2018
by
jiayin
(
540
points)
I manage to load it now. But when I try to install the apk, when open the app, it becomes white screen. Any idea please?
Please
log in
or
register
to add a comment.
Welcome to EasyAR SDK Q&A, where you can ask questions and receive answers from other members of the community.
...