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How to check collision 2 marker objects on different AR Position ?
0
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asked
Sep 17, 2018
by
engiball
(
120
points)
I have 2 marker objects. When using AR. Their position on a game world is different. How to can check their collision?
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1 Answer
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answered
Sep 18, 2018
by
albert52
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31,850
points)
If you use unity, it's very simple. You can bind the box collider component to both target.
commented
Sep 18, 2018
by
engiball
(
120
points)
It can't do that normally because 2 objects in-game world have different y position. like this picture.
https://drive.google.com/file/d/1sWiMoveaOAcUHrkFX01EtJzCHtEarPPP/view?usp=sharing
now I create fake high box collider to solve it. Do you have solution better?
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