How to check collision 2 marker objects on different AR Position ?

0 votes
asked Sep 17, 2018 by engiball (120 points)
I have 2 marker objects. When using AR. Their position on a game world is different. How to can check their collision?

1 Answer

0 votes
answered Sep 18, 2018 by albert52 (31,850 points)
If you use unity, it's very simple. You can bind the box collider component to both target.
commented Sep 18, 2018 by engiball (120 points)
It can't do that normally because 2 objects in-game world have different y position. like this picture.
https://drive.google.com/file/d/1sWiMoveaOAcUHrkFX01EtJzCHtEarPPP/view?usp=sharing

now I create fake high box collider to solve it. Do you have solution better?
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