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Does this sdk support smart glasses device with optical-see-through-mode?
0
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asked
Jul 20, 2018
by
tedyage
(
160
points)
I want to know whether this sdk support smart glasses, and if this sdk support all kinds of smart glasses or some specific ones, and whether this sdk support optical see through mode.
android
unity
easyar
smartglasses
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1 Answer
+1
vote
answered
Jul 20, 2018
by
albert52
(
31,850
points)
selected
Jul 26, 2018
by
tedyage
Best answer
The EasyAR SDK supports some AR glasses (such as BT-300, etc.)
The EasyAR SDK supports optical perspective.
commented
Jul 25, 2018
by
tedyage
(
160
points)
I checked the document of the SDK 2.0.
In the chapter "platform request", it said that the only android cpu this sdk supports is armv7a, arm64-v8a. But the cpu of the glasses is belong to x86. So I am confused about that.
How did this sdk support the glasses? And I have try the sample named "HelloAR" on the glasses for several times, and it hasn't worked one time.
commented
Jul 26, 2018
by
albert52
(
31,850
points)
If you have a project need, a business colleague will contact you.
commented
Apr 24, 2019
by
electrostar
(
100
points)
Sadly i have the same problem as the original asker. I can not find any libs for Android x86. So how do you support the BT-300 which is an Android x86 device?
Using the samples with Unity 2018.4 on some ordinary android devices works fine but i was unable to bring it to life for the BT-300 (RealityPlane is always black (no camera)). Thanks in advance for any kind of help.
commented
Apr 29, 2019
by
kenn
(
18,790
points)
edited
Apr 29, 2019
by
kenn
You may want to read this for the x86 support,
https://stackoverflow.com/questions/13005303/how-does-native-android-code-written-for-arm-run-on-x86/13005569#13005569
The EasyAR SDK do work on BT-300, but you need to do some extra works for two-eye display. The official tuning for BT series is in the SDK 3.0, where we have re-written the Unity Plugin completely.
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