How can I change the up axis of EasyAr from y to z (like Blender)?
Some time ago i made this in ImageTrackerBehaviour script, like this:
After using:
var pose = Utility.Matrix44FToMatrix4x4(targetInstance.pose());
I made a change in the line:
pose = args.ImageRotationMatrixGlobal * pose;
to
pose = args.ImageRotationMatrixGlobal * pose * Matrix4x4.Rotate(Quaternion.Euler(-90, 0, 180));
How can I fix this now?
Thanks for help.