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The future of EasyAR : from OpenGL to Metal?
+3
votes
asked
Jun 11, 2018
by
ngc6543
(
1,670
points)
I know that the EasyAR requires OpenGL to work.
But Apple recently announced that it will deprecate OpenGL on a future release of iOS and macOS.
So, I'm wondering if EasyAR is migrating to Metal or not (or at least on an internal milestone).
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2 Answers
0
votes
answered
Jun 12, 2018
by
albert52
(
31,850
points)
The EasyAR SDK has no immediate plan to support Meta
commented
Jun 26, 2018
by
holoeducate
(
120
points)
Can you please explain what would be required to do it ourselves?
Thank you
commented
Jun 26, 2018
by
yannick
(
430
points)
So the app I just finished won't work on IOS 13 if I don't change EasyAR to some other AR SDK that supports Metal ?
commented
Jun 27, 2018
by
albert52
(
31,850
points)
iOS 13???????????
commented
Aug 7, 2018
by
yannick
(
430
points)
Apple did announce that openGL is now deprecated. They said it will work on IOS 12 but they did not talk about supporting it after that. It is still unclear when it will be. You did say no immediate plan, so I guess the plan will come later ?
commented
Aug 8, 2018
by
albert52
(
31,850
points)
I think your worry is unnecessary. The spread of any system takes a long time. Do what's right now!
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+2
votes
answered
Jan 31, 2019
by
czzzzy
(
180
points)
Metal support is on the road map of EasyAR. Details will be announced in the first half of 2019.
commented
May 11, 2019
by
davidevora
(
100
points)
Hi,
any news on this?
Thank you.
commented
May 19, 2019
by
seongseoplim
(
100
points)
I am always waiting for this news.
commented
Jul 17, 2019
by
damuffinman
(
160
points)
Any news yet for this?
How is EasyAR cross-platform then? Can I work with openGL only somehow?
commented
Oct 31, 2019
by
fokslab
(
200
points)
Have you got news about easyAR Metal support in Unity ? it would be great in some cases (linear color space for instance), maybe it is already supported by easyAR 3.0.1 ?
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