Unity 2019.2.3f1 and EasyAR 3.0 Basic SDK
I have loaded the HelloAR_Surface Tracking scene and everything works great. I would like to add my own UI buttons to it. I noticed the example scene does not have a UI Canvas. I am able to create a UI canvas, but the screen touches are over the buttons which resets the position of the model.
I tried disabling the touch controller script and that doesn't seem change anything. Can someone tell me where in the example scene the touch inputs are being registered?
EDIT: I figured it out -
TouchController.cs: resize target
SurfaceTrackerBehavior.cs: reset target