Android rendering stuck

0 votes
asked Aug 30, 2019 by lucalabs (120 points)
I'm trying to build a simple ar application, similar to the HelloARVideo sample project. However after some time (3-5s) the OutputFrameBuffer stops returning new frames when calling peek() (i.e. the frame index doesn't change anymore). I tried changing the camera buffer capacity to no avail. The sample project works fine for me.

What could be the problem?

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