Error in Unity (Windows-editor) when load the Sample:HelloAR_ImageTarget
[EasyAR]Error: CameraDevice.open: cameraIndex not in range[0, 0]
In 3.0 THIS error does not occur, what's happening? How do I solve it?
Thanks for your help.
obs:
[EasyAR]Error: CameraDevice.open: cameraIndex not in range[0, 0]
UnityEngine.Debug:LogError(Object)
easyar.<>c:<GlobalInitialization>b__8_0(LogLevel, String) (at Assets/EasyAR/Scripts/EasyARBehaviour.cs:66)
easyar.Detail:FunctorOfVoidFromLogLevelAndString_func(IntPtr, LogLevel, IntPtr, IntPtr&) (at Assets/EasyAR/Scripts/csapi.cs:2991)
easyar.Detail:easyar_CameraDevice_openWithType(IntPtr, CameraDeviceType)
easyar.CameraDevice:openWithType(CameraDeviceType) (at Assets/EasyAR/Scripts/csapi.cs:5491)
easyar.ARSession:Init() (at Assets/EasyAR/Scripts/ARSession.cs:105)
easyar.ARSession:<Awake>b__24_0(PermissionStatus, String) (at Assets/EasyAR/Scripts/ARSession.cs:75)
easyar.Detail:FunctorOfVoidFromPermissionStatusAndString_func(IntPtr, PermissionStatus, IntPtr, IntPtr&) (at Assets/EasyAR/Scripts/csapi.cs:2497)
easyar.Detail:easyar_DelayedCallbackScheduler_runOne(IntPtr)
easyar.DelayedCallbackScheduler:runOne() (at Assets/EasyAR/Scripts/csapi.cs:5332)
easyar.EasyARBehaviour:Update() (at Assets/EasyAR/Scripts/EasyARBehaviour.cs:111)