Hi, I'm testing EasyAR 3.0. I've downloaded the Unity version. Up to now, I'm struggling to test every sample scenes. So far, the only I managed to run with success was the ImageTarget. Regarding TargetOnFly, I haven't been able to find how to define the new target. I think you should take a picture of the screen and then show the camera this image but nothing happens. Has anyone managed to make it work?
At the present time, I'm just running the application on PC in the Unity Editor...