Is there a way to select an external, USB based, webcam in Unity, rather than use the inbuilt one.
For example, I am using a Mac that has an inbuilt camera, but I want to use a high quality USB webcam in the Unity3D Editor for resting my project. Is there a way I can switch between these two cameras? I tried using the 'External' setting for the ARSession's 'FrameSourceType' but that just gave me the error 'only support mobile phone'.
Any help anyone could give me with this would be much appreciated. I'm currently moving my workflow to use EasyAR :)