How to load a model in EasyAR native code.

+1 vote
asked Jan 19, 2019 by inmenzo (160 points)
All the docs are showing how to do things with unity , can you please give to steps to add custom model into native code . in the native code samples how can i render a model (obj, collada or whatever ) instead of that box rendered. ?

1 Answer

+1 vote
answered Jan 21, 2019 by zhnagjian (11,130 points)
Hello, there are currently no tutorials on native development. With native development, you need to master OpenGL knowledge, and AR content drawing is relatively cumbersome. If you are not good at developing with Unity, the EasyAR SDK provides an inline version (relatively simple). If you are interested, leave your email address, I can let our business staff contact you. By the way, describe your specific needs.
commented Jan 21, 2019 by inmenzo (160 points)
Thanks for the reply , my app is made using react native so i was thinking about about showing some activities from native android when there is need to render models in AR space . with unity i don't know how to achieve this nor i'm a master in openGL. Models in my project are not static they are dynamic so based on users input app needs to show different models , kind of ikea's furniture app
commented Jan 21, 2019 by zhnagjian (11,130 points)
Are you developing an app for IKEA?
Welcome to EasyAR SDK Q&A, where you can ask questions and receive answers from other members of the community.
...