SceneKit/SpriteKit with EasyAR?

0 votes
asked Oct 17, 2017 by dppeak (120 points)
How would I go about integrating SceneKit/SpriteKit with EasyAR?  Is it possible to use SceneKit to use as a renderer instead of OpenGL ES?  How can I get the scene to properly display within the EasyAR view correctly?

Thanks,

Dave

1 Answer

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