Game Objects are created before videoinput is displayed

+1 vote
asked Sep 27, 2018 by sophour (520 points)
Hello everybody!

It seems like I have problem with GO instantiation order. I create GOs via scripting API on UnityPlayerActivity start. They should be rendered upon image targets only. And when the app starts I first see my 3D models on the screen and then input from camera is displayed and models disappear.

Is this a common issue? Everything works as expected, but this particular detail doesn't look nice whatsoever.. Might it be fixed somehow?

Thanks a lot in advance!

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