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I have an issue, in iphone xs device, the AR crashed, and my app is quit. How fixed this?
+2
votes
asked
Sep 26, 2018
by
hotpotatodev
(
140
points)
My game is made in Unity, and when I open the scene with AR, my application crashes. This only happens in the iPhone XS and iPhone XS max. I need a solution for this issue as soon as posible because my app was launched already.
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3 Answers
+2
votes
answered
Sep 27, 2018
by
albert52
(
31,850
points)
Is there any specific output information????
commented
Sep 29, 2018
by
dasbizbash
(
130
points)
We are having the same problem. IOS 12 works on iPhone X and older phones but not on newer phones.
commented
Oct 2, 2018
by
dasbizbash
(
130
points)
Hello? The application minimizes
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+1
vote
answered
Oct 9, 2018
by
sbeck27
(
700
points)
Any updates on this. Happens to my app as well!
commented
Oct 9, 2018
by
dasbizbash
(
130
points)
Can we get an answer to this issue?
commented
Oct 22, 2018
by
dasbizbash
(
130
points)
I confirmed that this happens with EasyAR' "Hello World" basic marker recognition Unity SDK code. When will we get an update?
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0
votes
answered
Oct 30, 2018
by
kenn
(
18,790
points)
EasyAR SDK 2.3.0/2.2.1 have been released with compatibility fix for iPhone XS/XS Mac. You can get it from EasyAR website. You may need to refresh the webpage if you didn't see them.
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