Playing a GIF in the AR target - works on build, not work on play [with Screenshots]

0 votes
asked Aug 18, 2017 by bonsaisushi (380 points)

Hello,
I'm trying to use a GIF in the AR scene, but when I import it it works fine (screenshot 1), when I click play the GIF disappears, there is any prefab I need to use?

The GIF is on a RawImage with AnimatedGifPlayer.cs attached to make it work (from Animated Gif Player asset on the Unity Asset Store)

Hierarchy I'm using for the image target:
Image Target-Image
- SpiderPrefab
- GIF canvas
-- Panels with Texts
-- RawImage (GIF player)


Screenshot 1Screenshot in Play Mode

1 Answer

0 votes
answered Aug 18, 2017 by bonsaisushi (380 points)
selected Aug 18, 2017 by bonsaisushi
 
Best answer
Maybe I've found a way, I'm trying with HelloARvideo with the gif attached, will keep updated

EDIT. It didn't work

EDIT2. I converted a GIF into a video, works fine even with Unity free
commented Sep 17, 2017 by bline5000 (200 points)
Hi... has it worked for you with a transparent gif?????
commented Sep 17, 2017 by bonsaisushi (380 points)
Didn't try with a transparent gif, sorry
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