I'm trying to use a GIF in the AR scene, but when I import it it works fine (screenshot 1), when I click play the GIF disappears, there is any prefab I need to use?
The GIF is on a RawImage with AnimatedGifPlayer.cs attached to make it work (from Animated Gif Player asset on the Unity Asset Store)
Hierarchy I'm using for the image target:
- GIF canvas
-- Panels with Texts
-- RawImage (GIF player)