Is there a way to recognize a surface and render a 3D model on top of it?

+1 vote
asked Aug 15, 2017 by teovogel (220 points)
Or tap on the surface/object/texture where you want to render the 3D model on and make it the marker "on the fly".

If it's still not implemented with Easy-AR, what things do you think that will be a challange? Is it posible?

2 Answers

0 votes
answered Aug 15, 2017 by samtae (940 points)
please use EasyAR 2.0 SDK(pro) SLAM:

ps:Tutorials and documentation are still being perfected
commented Aug 16, 2017 by sanket (300 points)
edited Aug 16, 2017 by sanket
How it's different from Instant Tracking? I am bit confused.
0 votes
answered Aug 16, 2017 by sanket (300 points)
I have tried out SLAM sample using Unity :
Unity: 5.6
Deployment Device: Google Nexus 6P

It works but:
# 3D object is stable when surface has rich texture
# Object is very unstable on plain surface
# Model appears in the air (floating) many times

Any suggestion or help will be appreciate
commented Aug 16, 2017 by gweinfurther (120 points)
I am having the same experience. And when I move my phone, the box starts floating off into the distance.
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