[Bug?] Importing EasyAR UnityPackage on Unity2018.x doesn't work.

0 votes
asked Jun 27, 2018 by ngc6543 (1,670 points)
Hey,

I tried to import a freshly downloaded EasyAR for Unity 2.2.0 from web and imported it to Unity2018.1.6f1. And it crashed.

Then I instead imported it on Unity2017.4.6f1(RTS) and it works just fine.

And then I updated the 2017 project to 2018.1.6f1, and now it works.

Are there anyone experiencing the same issue? Or, maybe its the Unity bug on importing an asset?

1 Answer

0 votes
answered Jun 27, 2018 by albert52 (31,850 points)

Please provide the log information of  EasyAR sample in unity2018

https://www.easyar.com/doc/EasyAR%20SDK/Getting%20Started/2.0/Platform-Requirements.html

commented Jun 29, 2018 by ngc6543 (1,670 points)
Thank you for your support
++
To make the question clear,
importing the asset was ok. Running a scene using EasyAR prefabs (EasyAR_Startup for example) crashes Unity editor.
commented Jun 29, 2018 by albert52 (31,850 points)
Unity : Graphics API is using OpenGLES2.
commented Jun 29, 2018 by ngc6543 (1,670 points)
I know, but this crash happen in the Unity Editor.

EasyAR imported to Unity2017 project runs fine.
Then upgrading this project to Unity2018 also runs fine.
But importing EasyAR directly into Unity2018 project and run it will crash the Unity Editor. And I don't enable the 'Metal Editor Support' option.
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