How to Share Maps Between Devices & Load Saved Virtual Objects in EasyAR?

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asked Apr 10 by bokfaouianas (160 points)

I’m developing a multi-user AR application using EasyAR (version 4.6 or newer) and need the following functionalities:

  1. Map Sharing

    • How can I share SLAM maps (environment data) between multiple devices in real-time?

    • Does EasyAR support persistent maps (saving/loading scanned environments for later use)?

  2. Virtual Object Storage & Loading

    • What’s the recommended way to save virtual objects (anchors, 3D models) to a shared map?

    • Can these objects be retrieved and rendered on other devices using the same map?

    • Is cloud storage (like EasyAR Cloud) required, or can this work offline?

  3. Technical Approach

    • Are there sample projects or APIs for multi-device AR synchronization?

    • Should I use EasyAR Cloud Recognition, or is there a better solution for shared AR experiences?

Additional Context:

  • Platform: Unity/Android/iOS

  • Target Use Case: Collaborative AR, education, or gaming

I’d appreciate any guidance, documentation links, or code examples. Thank you!

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