How is an object linked to the Surface Target? - Surface Tracking in Unity Plugin

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asked Oct 7 by induja1 (120 points)

I'm trying to implement surface tracking with Text. I tried to experiment with the inbuilt Surface Tracking sample (markerless).

When I had the 4.3.0 version of the plugin, all I had to do was replace the default cube with the text inside the WorldRoot in the Surface Tracking Sample. Now in version 4.5, I try to do the same, but it doesn't work. The default cube still acts as the object that's placed in AR despite moving it out of the Surface Target.

How do I get the sample to place the text in AR instead of cube? If it's of any help, I'm trying to place a TestMeshPro text object in AR space.


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