I imported EasyAR Unity Plugin 4.5 and its samples into my Unity project (followed all Android configs) and found that the SpatialMap Sparse_ImageTarget Scene did not work in Android build. I didn't change anything else, simply try to run the sample. It worked fine on iOS. But after I opened the SpatialMap Sparse_ImageTarget Sample scene, it becomes very laggy and the Point Cloud Count is always zero. Below is the error logged for Android:
It finally worked in Android when I used EasyAR Unity Plugin Version 4.2 (I did not try 4.3) .
Do you think if there is any quick fix available for EasyAR Unity Plugin 4.5 regarding the issue?
Unity Version 2020.3.23f1, Device Model: Samsung Galaxy S20 FE 5G (also the same for some Xiaomi models), Android v12