Using EasyAR SDK on Apple Silicon (M1) Mac

+1 vote
asked Jun 16, 2022 by marcin77 (230 points)


I'm trying to use EasyAR SDK 4.5.0+2500.38660d14 on Unity running on Apple Silicon (M1) Mac.
I'm using Unity Editor 2021.3.4 LTS for Apple Silicon.

When starting my app in editor I'm getting following error:

DllNotFoundException: EasyAR assembly:<unknown assembly> type:<unknown type> member:(null)

I suspect the problem is platform of "libEasyAR".

When can we expect support for Apple Silicon?
The point is that I even can't build an app for Android or iOS.


2 Answers

+1 vote
answered Dec 12, 2022 by marcin77 (230 points)
when can we expect support for Apple Silicon? (Apple M1)

0 votes
answered Dec 25, 2022 by kenn (18,750 points)
commented Dec 26, 2022 by kenn (18,750 points)
BTW, EasyAR Sense do support Apple chips, you can help yourselves in making the plugin work if you are not able to wait anymore. It will not be that hard if you are familiar with Unity.

To those who care about only Android and iOS, just follow the above doc link. You should never be blocked. The plugin is not a black box anyway.
Welcome to EasyAR SDK Q&A, where you can ask questions and receive answers from other members of the community.