I'm working with EasyAR 4.3 in combination with Unity 2019.4.28f using the Plugin.
I created a main menu from which one can choose a specific scene - each scene contains one ImageTracker and multiple ImageTargets.
In the Unity Editor I can open each scene and can track my ImageTargets. However, after making an Android build, only the first created ImageTracker is able to track my ImageTargets - all other ImageTrackers of the other scenes don't work.
When making an iOS build, everything works fine - only the Android version doesn't want to work.
Can someone help me here?
Thanks in advance!