Depth Mask Shader for EasyAR

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asked Mar 5 by jeffreyshawkins (180 points)
Having a problem with EasyAR image targeting depth masking. I have used the VR/Spatial Mapping/Occlusion shader and also several other shaders and I continually get a blue material that's not masking at all. I have turned to use a stencil buffer instead of the depth mask shader but, I would love just a shader/material I can attach to an object to mask everything.

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