I've made a unity project with EasyAR 3.0.1 to work for iOS devices. However EasyAR never initialises when I play the app in Xcode, I'm using an iPhone 5 at version10.3.4.
OPENGL LOG: Creating OpenGL ES 2.0 graphics device ; Context level <OpenGL ES 2.0> ; Context handle 366172464
Initialize engine version: 2019.2.6f1 (fe82a0e88406)
UnloadTime: 6.883917 ms
[EasyAR] EasyAR initialization failed
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Setting up 1 worker threads for Enlighten.
Any help is appreciated.