EasyAR initialisation failed. Xcode

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asked Sep 21, 2019 by salina-energy (150 points)

I've made a unity project with EasyAR 3.0.1 to work for iOS devices. However EasyAR never initialises when I play the app in Xcode, I'm using an iPhone 5 at version10.3.4.

OPENGL LOG: Creating OpenGL ES 2.0 graphics device ; Context level  <OpenGL ES 2.0> ; Context handle 366172464

Initialize engine version: 2019.2.6f1 (fe82a0e88406)

UnloadTime: 6.883917 ms

[EasyAR] EasyAR initialization failed

(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 1 worker threads for Enlighten.

Any help is appreciated.

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