Easy AR SDK 3.0 Unity - StopCapture() and StartCapture()

0 votes
asked Sep 5 by chroneaworks (130 points)


I was used to use CameraDeviceBehaviour.StopCapture() 

I can't find any functional alternative method in SDK 3.1.

Could you please guide me how to do it after update to 3.1 ?

Pavel H

1 Answer

0 votes
answered 6 days ago by zhnagjian (9,140 points)
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