Shake object

0 votes
asked Aug 7, 2019 by artixpro (160 points)

EasyAr works fine, but there is one problem, when approaching an object, the object begins to shake, the closer the stronger. What can be done? The same project worked perfectly for Vuforia, that is, the images that I scan are excellent.

2 Answers

0 votes
answered Aug 9, 2019 by zhnagjian (11,130 points)
when you are too close to the Image targrt, the camera will not recognize the texture of the entire image.
commented Aug 9, 2019 by artixpro (160 points)
And why does Vuforia work well and even when approaching, is there a different method? Is there a way to make the object more stable so that there is no shaking? I also forgot to say that everything works well in the Unity editor through the monitor’s camera, and when building on ios, the object shakes when approaching. Why then is everything working fine at Unity? I will be glad to any advice! We tried to change the code to achieve stability, please see these codes.

http://pasted.co/94311b32 - variant 1

http://pasted.co/b965c5fc - variant 2
0 votes
answered Nov 19, 2019 by hernanipawlick (220 points)
Try to add a surface tracking together with the image tracking. It seems to solve the problem.
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