we´ve upgraded our unity app from EasyAR 2 to EasyAR 3 due to the 64 Bit requriments for google.
We have noticed that the option ‚First Target‘ for ‚Center Target‘ option makes the tracking really ‚floating / slippery‘. With the option ‚Camera‘ the tracking works quiet well.
Unfortunately, our AR content makes it neccessary to use the ‚First Target‘ option, cause we are use particle systems, splines, etc.
To reproduce (EasyAR 3.0.0 and 3.0.1):
- Open sample scene „HelloAR_ImageTarget“
- Test tracking with sample marker ‚namecard‘
- Change ‚Center Target‘ on ‚ImageTrackerBehaviour‘ from ‚Camera‘ to ‚FirstTarget‘
- Test again and notice that the mapped content now is slidng on the marker
Is it caused by a wrong setup? Or can you confirm that this is a known issue?
Any help would be appreciated.