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Surface Tracking is not bounding Game-object to the Surface.Please provide guide to achieve it.
0
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asked
Jul 17, 2019
by
snapdar
(
410
points)
Hi ,
We are using SDK 3.0 for Surface Tracking [SLAM] (using Sample scene "HelloAR_SurfaceTracking" ) , if we instantiate a game-object it is not bounding to the surface. Please tell us how do we do it.
Thanks.
easyar
slam
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1 Answer
0
votes
answered
Jul 18, 2019
by
adenio
(
1,250
points)
Well ... I do not use SurfaceTracker, just ImageTracker, but I noticed that the instantiated objects need to be under (inside/bellow) the imageTracker, and then they stay on the surface ... did you try it?
commented
Aug 22, 2019
by
andria
(
120
points)
It doesnt work. I tried it. Anyone have the same problem?
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