Black Screen using Easy AR 3.0 Unity

0 votes
asked Jul 10, 2019 by danfacaeru (250 points)
I tested the HelloAR_ImageTarget sample and I don't have a camera background. The image target is recognized and it show the cube, but the rest of the screen is black, without a camera feed. Tested on Windows in Unity Editor 2019.1.9 and on Samsung Note 8 Android 9.0

2 Answers

0 votes
answered Jul 11, 2019 by liebltabeling (180 points)

did you found a solution?

I have the same issue ...


Greetings from Matthias
commented Jul 11, 2019 by danfacaeru (250 points)

I'm currently investigating the problem. In my case I think the problem is using Lightweight Render Pipeline in my project.
commented Jul 11, 2019 by zhnagjian (11,130 points)
The lightweight rendering pipeline is not supported now, and support may be considered later.
0 votes
answered Jul 12, 2019 by renaud (340 points)
I don't know if it will help but I tried it yesterday in Unity Editor 2019.1.1 and I had no issue! I didn't change anything to the sample code.
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