HelloAR Unity example no camera image on android LG H850

+2 votes
asked Apr 25, 2018 by zonesw (160 points)
Hello,

we just were evaluating EasyAR SDK and tried to run the examples on Windows and android.

The HelloAR example runs perfectly fine on my Windows 10 development machine. But when I deploy the project to my android device (LG H850) the screen stays black.

I added a a UI button (which is displayed) to ensure it's not the game screen but rather the camera plane which stays black.

I tried switching Camera Device Type and World Settings, but without success.

Is this a bug with my device or is there anything else to do (permissions are granted correctly)?

4 Answers

0 votes
answered Apr 26, 2018 by albert52 (31,850 points)
1)Android System

2)Don't be fooled by the surface of the black screen, check log.
commented Apr 26, 2018 by zonesw (160 points)
Dear albert512.

I switched back to Unity 2017.4.1f1 and it worked on my dvice.

Seems that it's broken with the latest Unity Beta (2018.2.0b1).

Cheers
0 votes
0 votes
answered Sep 13, 2018 by victorcormier874 (140 points)

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0 votes
answered Oct 30, 2018 by kenn (18,790 points)
EasyAR SDK 2.3.0/2.2.1 have been released. They are compatible with Unity 2018. You can get it from EasyAR website. You may need to refresh the webpage if you didn't see them.

Additional For MacOS, because Unity 2018 use Metal by default, you may also need to change the settings to use OpenGL Core. Look at Unity title bar and make sure there is OpenGL instead of Metal.

BTW, we are working on a perfect solution in EasyAR SDK 3.0, which will use the most of Unity features instead of a custom renderer. We will make the whole EasyAR Unity Plugin open source.
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