Model didn't appear

0 votes
asked Apr 24, 2018 by jiayin (540 points)
edited Apr 24, 2018 by jiayin
Hi, my model didn't appear when I scan my image.

Incompatible graphics API detected!

Please uncheck "Auto Graphics API" (if not done by EasyAR) and rebuild, or EasyAR may not work as expected (e.g. white screen).

How to solve this?

1 Answer

0 votes
answered Apr 24, 2018 by ngc6543 (1,670 points)
Hey,

Go to Build Settings (Ctrl+Shift+B on windows / Cmd+Shift+B on mac) -> Player Settings -> Other Settings

Uncheck 'Auto Graphics for mac' and delete `Metal` option. Leave `OpenGL Core` only.

On Mac, this will do it. I'm not sure with Windows platform, but maybe you can try and find out.

Hope this helps!
commented Apr 24, 2018 by jiayin (540 points)
Yes! Thank you.
But now my model only will appear when I point my camera very near to the image. Else it wont appear when there is a distance between my camera and the image.
Any idea?
commented Apr 24, 2018 by ngc6543 (1,670 points)
Maybe you can change the marker Size in the ImageTargetBehaviour inspector, and change the size of the model with respect to the marker size. You can easily adjust this in the Scene window.
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