ImageTracker

0 votes
asked Apr 19, 2018 by jiayin (540 points)
edited Apr 20, 2018 by jiayin
Hi, I can't load my model. What is the problem?

Warning: invalid path: /Applications/Unity/Unity.app/Contents/MacOS/FC.jpg

UnityEngine.Debug:Log(Object)
EasyAR.EngineNative:Log(String)
EasyAR.EngineNative:ezarImageTarget_load(IntPtr, String, Int32, String)
EasyAR.EngineNative:ImageTarget_load(IntPtr, String, Int32, String)
EasyAR.ImageTarget:Load(String, Int32, String)
EasyAR.ImageTarget:LoadImage(String, StorageType, String, Vector2)
EasyAR.ImageTargetBaseBehaviour:Start()

Failed to load target on start
UnityEngine.Debug:LogWarning(Object)
EasyAR.ImageTargetBaseBehaviour:Start()

1 Answer

0 votes
answered Apr 20, 2018 by albert52 (31,850 points)
Your image resources need to be placed under the StreamingAssets folder.
commented Apr 20, 2018 by jiayin (540 points)
I did put. It's the same error.
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