Hi,
I've seen numerous threads about this going back years, but not answers
With the likes of Vuforia and the NReal SDK itself, you can get the target image coordinates and instantiate objects at that exact position/rotation, but without the need to track the image, or extend tracking etc... just using the image itself as a trigger and means to get the intial position/rotation data.
Having used EasyAR for the past few days, I can easily tell when a target image has been found and trigger the string of events, and switch off the tracking once the object is instantiated, BUT the position/rotation isn't accurate at all. Not like Vuforia and the NReal SDK. I've even tried using an empty game object as a regular child of the image target to get it's position/rotation to use, but again... not at all acurate.
Is there a way to get the exact position of the image target, so you can just instantiate at that location, and not have any form of image tracking going on in the background? It's such a simple thing in other packages